A foundation in 3D modeling, UV unwrapping, shading & texturing, lighting, and rendering techniques for the creation of characters

We learned the basics of 3D modeling, digital sculpting, and the concept of

re-topology. Students practiced unfolding UVs, 3D shaders, texture painting,

lighting, camera, and rendering to create fully-rendered 3D scenes. We also

designed a character, prop, or environment to transform their 2D concept art into a 3D

scene.

3D Animating

Adding Personality

By the end of this course students will employ the animation techniques of squash & stretch, ease in & out, follow through, anticipation, arcs, staging, secondary action, exaggeration, weight, and personality in their 3-D animations.

3D Modeling

A robot with a rounded, textured body and three purple lights vertically arranged on its front. The robot has metallic limbs and is set outdoors with trees and a partly cloudy sky in the background.
A robot with a gold-colored faceplate, red and gold arms, and a rounded, dome-shaped head standing on open farmland with hills and a blue sky with clouds in the background.

3D Modeling and Deisgn

3D Modeling and Deisgn —